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Wild West Environment

Wild West Environment
This project is a personal study inspired by the aesthetics of Red Dead Redemption 2, featuring iconic elements like the stagecoach and wanted posters. The main goal was to create a cohesive Western environment, balancing large-scale scene composition with the complexity of detailed hard surface assets.

Key Learnings:

Hard Surface Modeling: Focused on complex shapes and structural details, particularly on the stagecoach and modular buildings.

Scene Composition: Organizing elements to create a narrative-driven and cohesive environment.

Modularity: Studying how individual pieces fit together to build larger structures efficiently.

Material Study: Applying textures to enhance the atmosphere and realism of the scene.

Special Thanks:
A special thanks to my mentor Marcos Brito and the InsightZ Community for the guidance and support throughout this project.