Wild West Environment
This project is a personal study inspired by the aesthetics of Red Dead Redemption 2, featuring iconic elements like the stagecoach and wanted posters. The main goal was to create a cohesive Western environment, balancing large-scale scene composition with the complexity of detailed hard surface assets.
Key Learnings:
Hard Surface Modeling: Focused on complex shapes and structural details, particularly on the stagecoach and modular buildings.
Scene Composition: Organizing elements to create a narrative-driven and cohesive environment.
Modularity: Studying how individual pieces fit together to build larger structures efficiently.
Material Study: Applying textures to enhance the atmosphere and realism of the scene.
Special Thanks:
A special thanks to my mentor Marcos Brito and the InsightZ Community for the guidance and support throughout this project.